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UPDATE R# 225-226 - 16 July 2017

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Bugfixes

  • DamageBoost should work on NPCs now
  • A bug in the hit detection was fixed - this bug lead to a wrong decision, it was too optimistic and in most cases you got the a positive decision result when the aim-recticle was fully opened


Gameworld

  • Rocketlaunchers, Fusion cannons and Raygun cannons should be more accurate now
  • Outpost hackterms are solid now - mostly. You may find some un-solid terms because these sectors are still *work in progress*
  • removed several flying trees in the wastelands
  • fixed several typos in scripts


Balancing

  • Tweaked accuracy of AoE weaponry.
  • Slight damage increase for all heavy combat based AoE weaponry.
  • Self-inflicted AoE damage has been reduced from 175% to 125%
  • Anti Vehicle and Anti Air Rocket Launchers recieved a major buff in anti vehicle damage.
  • Slight decrease of Psi Attack damage.

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